Get Started
Overview and Quick Start
Learn what NexQuake is and get an instance running in minutes.
Operate
Servers and Data
Data layout, game catalog, environment configuration, and live server administration.
Guide
Data and Servers
Data layout, mod installation, and servers.ini launch planning.
Open Document
Reference
Quickstart Catalog
How QUICKSTART entries and game.json bootstrap data and default servers.
Open Document
Reference
Environment Reference
Runtime variables for Nexus, networking, auth, and deployment.
Open Document
Reference
Admin Commands
Console-level administration for servers and Nexus runtime control.
Open Document
Play
Browser Client
Controls, input mapping, and the in-browser settings panel for touch, keyboard, and gamepad.
System
Architecture and Components
System design and component docs for the browser client, Nexus service, and dedicated server.
Reference
Architecture
System design, runtime flow, and protocol-level behavior across the stack.
Open Document
Component
Web Client
WASM platform layer, renderer, audio, input, and browser transport internals.
Open Document
Component
Nexus Service
HTTP and WebSocket relay orchestration, boundaries, and runtime wiring.
Open Document
Component
Dedicated Server
Native nqserver build, patches, configuration, and dedicated-mode behavior.
Open Document
Internals
Build and Packages
Build pipeline, relay and extractor packages, and the upstream WinQuake bugfix catalog.
Component
Build System
Build scripts, upstream staging, and artifact generation for client and server.
Open Document
Package
Relay Package
Standalone WebSocket-to-UDP relay package and integration notes.
Open Document
Package
Shareware Extractor
Pure Go extraction flow and provenance checks for Quake 1.06 shareware.
Open Document
Reference
Bug Fix Catalog
Upstream WinQuake fixes carried by NexQuake for safety and stability.
Open Document
Reference
Indexes and Meta
Documentation index, release history, and licensing provenance.
Layout
Source Tree
Each source directory, linked to its component documentation.
README.md
Top-level product overview and broad project narrative.
docs/
Task-oriented operator and player guides.
etc/
Game catalog and quickstart entry definitions.
client/
WASM client implementation and browser-side runtime details.
nexus/
Relay and orchestration service plus nested packages.
server/
Dedicated server build and runtime behavior.
build/
Build pipeline, upstream staging, and artifact generation.
bugfix/
Curated WinQuake patch catalog carried by NexQuake.
CHANGELOG.md
Release history for shipped product changes.
ATTRIBUTIONS.md
Licenses, provenance, and third-party credits.